Class Projects
During my time in undergrad and graduate school, I compiled a variety of different projects that I felt provided me the opportunity to both demonstrate my skills in familiar areas, as well as learn new ones along the way.
Class projects can often be seen as formulaic and not representative of best work, but throughout my college career, I found opportunities to go above and beyond.
Illustration / Branding / Typography / Animation
Personal Profile Video
I've always been more comfortable working behind the scenes than in front of the camera. In addition to employing new editing techniques, this assignment helped me overcome my on-camera awkwardness and develop my own voice.
I adjusted presets to achieve an old-school noisey VHS feel to match the tone of the video, being a reflective look at my past. I also wanted it to feel documentary-esque, hence the montages of old home movies and photos.
Do You Hear Us Animation
I was approached to provide an intro and outro animation to a friend's documentary series. The goal of the series was to highlight the everyday challenges of everyday workers. This experience provided me with valuable insights into the working dynamic between a client and creative director; managing deadlines, communicating a common vision, and handling feedback with care.
This was the first true experience I had with 2D character animation in After Effects. The Duik plugin is what primarily drives the rigging and animation process of the characters. All the character assets and backgrounds were created in Illustrator.
VFX Project: Game Show Intro
For this project, we wanted to create a short bit for an obstacle-based game show called Window or No Window. I would create a 2D-animated introduction, and then make a 3D backdrop of the title card to be used on set for the video.
I started by creating a vector of the title card in Illustrator, then animating it and the curtain backdrop in After Effects. From there, I modeled and textured a 3D rendition of the logo and background in Maya.
